Life is much easier for artists who don’t even think of venturing into obscenity. As popular as pornography is to the masses, so too is the public sentiment of moral outrage. Opinion columns, comment threads and social media echo chambers will never cease to be free of reams of outbursts against the latest film that went too far, or how a certain video game has sexual content that isn’t completely consensual between the characters. What is permissible in fantasy seems too often down to what people will be willing to shout about, rather than the taboos in question being examined with care.
The forces of censorship acting on different forms of media – books, film, television, anime, video games, online spaces – are not disparate: they are connected by common threads of government pressure and moral panic expressed by the public. Those who choose to perform thorough research on the value of prohibiting the sale of ‘obscene’ films, images and video games are more often deemed suspect rather than significant. But while lines of acceptance can be easy to draw for one’s self, drawing them for a community requires an appreciation of everything that’s at stake. Continue reading →